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AI Insights · Timothy · April 2022

Top 5 Dynamic Games on iOS in South America Q1 2022

Discover the performance of the top 5 dynamic games on iOS in South America during Q1 2022, with insights on weekly downloads, revenue, and active user trends.

Top 5 Dynamic Games on iOS in South America Q1 2022

In the first quarter of 2022, the iOS gaming landscape in South America saw significant activity among the top 5 dynamic games. Here's a detailed look at their performance based on data from Sensor Tower.

Roblox

Roblox Corporation's popular game experienced notable fluctuations in both revenue and user engagement. Weekly revenue started at approximately $214K at the end of December 2021 and saw a peak of around $204K in the final week of January. However, it gradually declined to about $177K by the end of March. Weekly downloads began at 61K in late December, dropping to around 35K by the end of March. Active users showed a slight decrease from 878K at the start of the quarter to approximately 827K by the end.

EA SPORTS FC™ Mobile Soccer

Electronic Arts' mobile soccer game displayed a dynamic revenue pattern, beginning the quarter at around $10K and peaking at approximately $49K in mid-March. Downloads exhibited growth from 24K in late December to a high of 41K at the end of February before stabilizing around 30K by the end of March. Active users saw a substantial increase from 317K in late December to over 546K in mid-January, maintaining a steady range around 418K towards the end of the quarter.

Homescapes

Playrix's Homescapes showed consistent revenue throughout the quarter, starting at about $61K and peaking at $75K in early January. Weekly downloads saw a peak of 34K in early January, then gradually declined to around 12K by the end of March. Active users remained relatively stable, starting at 215K and ending at approximately 193K.

Dream League Soccer 2024

First Touch Games Ltd.'s Dream League Soccer 2024 experienced steady revenue, starting at $20K and fluctuating around $14K to $17K throughout the quarter. Downloads peaked at 20K in mid-February and hovered around 18K by the end of March. Active users remained stable, starting at 228K and ending the quarter at approximately 194K.

The Sims™ FreePlay

Electronic Arts' The Sims™ FreePlay saw modest revenue, beginning at around $6K, peaking at $7K in early February, and dropping to approximately $3.7K by the end of March. Downloads started at 25K in late December, fluctuating and ending at around 13K. Active users started at 47K and remained fairly consistent, ending at approximately 42K.

These insights, derived from Sensor Tower data, highlight the dynamic nature of the iOS gaming market in South America during the first quarter of 2022. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022